The Science of Battlestar Galactica
When Ronald E. Moore, executive producer of Battlestar Galactica, started work on re-imagining the 70’s cult classic sci-fi series, he wanted to avoid one of the biggest cliches of modern TV science fiction: Technobabble. No character was ever to “Reverse the polarity” to create an “assymetrical pulse variance”, since he knew full well that the average viewer is more interested in story than faux-science. He wanted a story about real people, in a real working space ship that viewers (both … Continue reading →
